【アークナイツ】サイドストーリー「銀心湖鉄道 ~ The Rides to Lake Silberneherze」紹介・解説 【Arknights/明日方舟】

In this video, we will be looking at an event that is scheduled to be held soon. the content of the side story "Ginshin-ko Train" and We will also introduce the operators and dedicated codes that will be implemented around the same time. This event will be held for will be held for two weeks, which is the usual scale for It is an orthodox event format with no unique systems, etc., except for a few event format. The reward format for the "Ginshin Lake Train" is the same as previous side stories, You earn points in the event stage and and then exchange them for materials and other items at the event shop. As with previous events, you cannot earn points, Make sure you finish tasks like the annihilation operation before the event starts. The event stage is the same as the ones held in the previous two weeks, there are two types: the normal stage and the EX stage. The EX stage will be open one week after the event starts. The materials with good drop efficiency in this event are Intermediate Esters, Manganese, and Elemental Crystals. The following is a rough guide to the timing of events with good drop efficiency for various materials. The second R6S collaboration event, which is thought to be held around September, is Manganese and Elemental Crystal will be re-released, but due to the timing of the next new Chinese New Year event, the earliest being around mid-July, and the latest being until late August. However, for this time, there will be another opportunity to obtain all of the materials there will be another opportunity to obtain them soon, so It would be a good idea to focus on the materials that are in short supply. Next, we’ll introduce the event gimmicks that will appear in this event. In this stage, just like in the previous stage, the whole stage is cold, so The operators placed in the stage will be given cold and frozen states after a certain amount of time has passed. The emergency heating system placed on stage prevents this cold and freezing from occurring. While the emergency heater is running, it prevents prevent cold and freezing from being inflicted. Some emergency heaters are already activated immediately after the start of the stage, but Basically, they won’t be effective until you start them yourself. There are two ways to activate them, one is for an allied operator to attacking the heater to activate it, However, the heating unit’s SP will continue to decrease, so you will need to keep attacking it, The operator’s attack intervals are slowing down due to the cold and freezing, so it is difficult to activate unless you are an operator with a lot of experience. the second method is to use a firing device, This is very simple: you just pay 5 and swipe the ignition device and swipe it over the heater you want to turn on. So, on stages where there is a lighting device, is much easier. In addition, the heating unit has an air valve mass, you must place the operator in this valve, even after it has been started, the SP gradually decreases, and it will stop when the SP reaches 0. If you want to keep the heater running, be sure to place an operator in this square. All of the new enemy units that appear this time have have special abilities involving emergency heating units, enemies whose attack style changes when they are within the range of the emergency heater, enemies that wake up when the square they are in becomes within the range of the heater, on the other hand, enemies whose defense and magic resistance increase when they are outside the range, enemies that become weakened when they enter the range, there are also enemies that try to stop the heating system. In general, there are more advantages for the player who activates the emergency heater there are many advantages for the player, Basically, you should create a situation where the heaters in the places where you have set up your front line are create a situation where it is always turned on. In fact, if you don’t keep them running, even if you have a strong line even if you have formed a strong line, it could be destroyed in an instant. The location of this year’s stage is Yerag, where Yerag, where a fundamental industrial reform was carried out, under the leadership of Silver Ash, Yerag became a closed religious state, an open tourist city where it is possible to make a pilgrimage to the holy land. As the inauguration ceremony for the Yelagand statue at Silver Lake approached, Jelag will be hosting the diplomat of the Duke of Custer in Victoria. At this time, accepting Victoria’s emissaries was a would lead to a major challenge to Yerag’s sovereignty. …that it would develop into an event like this… Then, the operators who will be implemented at the same time are introduced. Degenbrecher, Rieta, and Harold will be implemented in this event. Degenbrecher and Rieta will be implemented through Event Scouting, and Harold is a reward for participating in the event. Also, this event scout is a standard scout, so Degenbrecher and Rieta are can also be obtained in various scouts after the event. Harold is the fourth wandering doctor operator after Junjo Eyjafjallajökull, If the amount of elemental damage being taken by allies within the attack range is more than half of the maximum value, the elemental damage that that ally receives will be reduced by up to 18%. This trait itself only reduces elemental damage received, so it is not a very powerful trait, but it is effective in situations where you receive a large amount of elemental damage from multiple sources. than skills that directly enhance elemental recovery, it will manage the elemental damage of your allies more efficiently. Harold himself does not have the powerful he does not have the same recovery capabilities, When combined with other wandering doctors, he can be said to be an operator who greatly reduces the frequency of occurrence. Skill 1 is also possessed by other medical operators. A general-purpose skill that increases attack power while the skill is active. However, as a wandering doctor, this is my first skill configuration. Skill 2, which I will explain later, does not have the effect of strengthening Harold’s single-use recovery ability, so If you want to strengthen your recovery ability each time, you will want to choose this. Skill 2 greatly increases attack speed while the skill is active, prioritizes the ally who is taking the most elemental damage and a skill that increases the amount of elemental damage recovered by up to 250%. While the wandering doctor skills that have been implemented so far have tended to be while many of the skills that have been implemented so far have been skills that recover multiple allies this skill is specialized for healing one ally, when the skill is activated, it recovers allies at the fastest possible rate, half the normal interval, the elemental recovery amount is also quite high, exceeding 600. On the other hand, the HP recovery rate increases due to the shorter intervals, but there is no change in the amount of single-shot recovery, so it would be better to think of it as a skill that specializes in elemental recovery. In general, it can be said that this is an operator that an operator that is premised on being combined with other medical operators. Lieta is a vanguard operator of the same lord type as Silver Ash and Thorns, It has . The ability increases the attack speed of the operator’s attack speed. Of course, this effect also applies to Leeta herself, but the one who will benefit the most is Rosa, who has a long attack interval. Rosa’s attack interval is normally 2.4 seconds, but it will be reduced to 2 seconds while this ability is active, and contributes to an overall increase in firepower. Also, while the skill is active, it is possible to perform simultaneous attacks combined with Yestina’s Skill 2, It will also be possible to inflict stun on multiple enemies at high speed. Skill 1 is a general-purpose skill that increases attack power and attack speed while the skill is active. This skill itself doesn’t have any particularly noticeable effects, but as skill 2, which will be discussed later, is a rather quirky skill, If you simply want to increase Lieta’s destructive power and utilize the effects of her disposition, . Skill 2 activates at the same time as Lyeta’s skill activation, among the other Ursus Student Council operators, the skills of the operators who have completed their preparations to activate their skills are activated simultaneously, Lieta’s attack power increases, the number of simultaneous attacks possible increases by 1, a skill that nullifies the attack power decay caused by long-range attacks. Put simply, it is a skill that gives orders to other skills, Ursus Student Union operators will be forced to skills to be activated simultaneously. If you think of this effect positively, it is an effect that increases the the effect of increasing attack speed, if you are ready to activate the skill on the other hand, if you are in perfect condition, It also forces the activation of the skill, so there is also the problem of how to prepare for the firepower and recovery power also becomes an issue. However, the fact remains that forced activation has a stronger meaning as a disadvantage is becoming stronger, so rather than having all the members of the Ursus Student Union working together, Skill 2 is operated with Ryeta + α, If you are going to operate with all members of the Ursus Student Government, it might be better to use Skill 1. Degenbrecher is the third Star 6 Swordsman Operator after Aileen, He is the first Swordsman Operator to possess an auto-recovery skill, and has extremely high performance where his natural abilities and skills mesh together. Element 1 increases attack power by 10% and and grants a 5-second state of trembling. A shiver is simply a stun that only blocks the enemy’s close-range attacks, By blocking an enemy that has been given the Trembling status, rendering them effectively unable to act. Although the activation probability is low at 10%, the effective activation probability is 19%, because it is a two-hit attack. As for Skills 2 and 3, they are guaranteed to activate, the actual activation interval is quite long. And, Talent 2 grants the shiver of Talent 1 and ignores up to 30% of the enemy’s defense. A swordsman does not rely on single-shot firepower, but overwhelms his enemies with sheer numbers of attacks, and is therefore easily attenuated by the enemy’s defense, This quality can be said to be extremely logical. When attacking with Skill 1, when your SP is full, a skill that deals two physical damage attacks with a certain percentage of the attack power to a maximum of six enemies in the surrounding eight squares. physical damage twice. It is a so-called strong attack skill, and among the skills of the Degenブレヒャー not particularly outstanding. It is somewhat unstable as it has no effect to enhance innate ability activation, but the firepower is sufficient, so If you want to leave it to run on its own, it could be a it could be said to be a skill that is worth considering. Skill 2 is a skill that, when activated, two consecutive attacks on up to six enemies in front of you, it can perform up to three consecutive attacks on blocking enemies, causing a confirmed shiver effect, Each attack is a skill that deals a certain percentage of physical damage. It is a rather heavy SP for a single-use skill of the attack recovery type, but it is a very powerful skill attack, and It is possible to making it possible to defeat them all with this skill, In particular, if you’re using an integrated strategy, you can use this skill to take care of most situations involving you can solve most situations with this skill. Also, if you use SP Boost, it will get very busy, but you can also trap them with a shudder, Depending on the secret treasure, it is a skill that can be used even after the end of the game. Although it tends to be overshadowed by Skill 3, which we will discuss later, in normal stages, In integrated strategies, if you choose Degenbrecher for now, it is powerful enough to be stable in the early stages. Skill 3 is the first auto-healing skill for a swordsman, and After the skill is activated, it attacks up to 6 enemies within the attack range 10 times, and at the same time, it pulls them in with considerable force, granting the character’s innate ability 1 with certainty. After that, it deals a certain percentage of physical damage and a skill that draws them even further in the direction of the user with considerable force. In terms of flow, it performs 10 attacks and 3 pulls with considerable force simultaneously, followed by one attack and one pull with considerable force. It is similar to Chen’s Skill 3 and Ailene’s Skill 3 in terms of format it is a momentary firepower skill, so compared to the decisive battle skills of other operators, if you ask me if the total damage is modest, that’s not the case, the damage is multiplied by the skill, and then further multiplied by the effect of Element 1, it is a three-pronged attack that ignores defense with the effect of Quality 2, It is a very powerful skill that combines explosive power and total damage. and because the SP required to activate it is set at a convenient 30, there is no need to use it in a crucial situation, and it is also easy to use in situations where you just want to organize the board, Among the operators implemented in the continental version last year, it is regarded as the most powerful, so Using this skill will allow you to solve many difficulties. Next, we will introduce the dedicated codecs that will be implemented at the same time. We will also introduce campaigns and other events that will be taking place around the same time. Carnelian, Leonhard, and Kafka’s Christmas codes will be reissued at the same time, I think these will be included in the Rodo Trend retrospective around the end of July, so I think there will be a reprint at a relatively early stage. The event furniture series "Snowy Mountain Post Office" will also be implemented around the same time. In addition, the Lucky Drop furniture "Rhodos Laundry" will also be implemented, it is thought that "Detective’s Study" will also be added to the furniture shop at the same time. The usual SoC pack will also be on sale this time, Degenbrecher is the avant-garde this time, so the avant-garde SoC pack will be on sale. Noesis, Leeta, Jera, Astesia, Harmony are added, Furthermore, Rieta and Astesia are only implemented in the Secret Memoirs, and Harmony are only implemented for Inverse Operations. In addition, a Russian voice will also be implemented for Lyeta. Golden Glow, Yella, Rock Rock, manipulators such as Minimalist, Kashya, enchanters such as Enkage Reed, Doushin Hibiscus, and Vandella, and the newly implemented Degenブレヒャー has a dedicated module, Second modules will be implemented for a second module will be implemented. New unfinished chapters will be added to the record restoration. This concludes our introduction to the side story "Ginshin-ko Train" and and the introduction of the operators that will be implemented at the same time. If you like this video, it will encourage us to make more videos, so we would be very grateful if you could press the "Subscribe" or "Good Button". Thank you for watching.

今回の動画では6月下旬より開催されると推測されるイベント「サイドストーリー:銀心湖鉄道 ~ The Rides to Lake Silberneherze」のイベント内容や実装されるオペレーター、専用コーデなどを紹介していきます。

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▼タイムライン
0:00 イベント概要
1:39 イベントギミック紹介
3:02 新たな敵ユニット
3:41 ストーリーのあらすじ
4:16 同時期に実装されるオペレーター
4:35 ハロルドの紹介
7:15 リェータの紹介
9:54 デーゲンブレヒャーの紹介
14:03 同時期に実装される専用コーデ
16:16 同時期に実施されるキャンペーンやシステム更新

#Arknights
#明日方舟
#アークナイツ
#명일방주

22 Comments

  1. サイドストーリーと逸話にキャラ登場して以来長かったソードブレイカーさんとリェータがついに…感慨深い
    リェータに至ってはウルサスの子供たちからだから…何年越しだろうか

  2. 伝説のギャグイベントがキタwww
    でもギミックが鬼畜すぎる。ハロルド爺は弱体化されたバーションで来るかな

  3. エーデンブレヒャー・・・とうとう来たか・・・ここからのガチャがマジで地獄だから早めに出て欲しいなぁ・・・

  4. デーゲンブレヒャーの為にアークナイツ復帰したのでいよいよ来るのかと思うと動悸が止まらない 絶対欲しい……😭

  5. ハロルドもリェータもデーゲンブレヒャーもひと声聞いただけでも『そう、この声だよ!』って納得した。
    声優さんってすごい。